Does better throughput require worse latency?
David Ungar, Doug Kimelman, et al.
SPLASH 2012
Numerous classes, complex inheritance and containment hierarchies, and diverse patterns of dynamic interaction all contribute to difficulties in understanding, reusing, debugging, and tuning large object-oriented systems. To help overcome these difficulties, we introduce novel views of the behavior of object-oriented systems and an architecture for creating and animating these views. We describe platform-independent techniques for instrumenting object-oriented programs, a language-independent protocol for monitoring their execution, and a structure for decoupling the execution of a subject program from its visualization. Case studies involving tuning and debugging of real systems are presented to demonstrate the benefits of visualization. We believe that visualization will prove to be a valuable tool for object-oriented software development. © 1993, ACM. All rights reserved.
David Ungar, Doug Kimelman, et al.
SPLASH 2012
David Ungar, Harold Ossher, et al.
Onward! 2014
Wim De Pauw, Henrique Andrade
Information Visualization
Buǧra Gedik, Henrique Andrade, et al.
Software - Practice and Experience