About cookies on this site Our websites require some cookies to function properly (required). In addition, other cookies may be used with your consent to analyze site usage, improve the user experience and for advertising. For more information, please review your options. By visiting our website, you agree to our processing of information as described in IBM’sprivacy statement. To provide a smooth navigation, your cookie preferences will be shared across the IBM web domains listed here.
Publication
MSST 2003
Conference paper
Towards an object store
Abstract
Today's SAN architectures promise unmediated host access to storage (i.e., without going through a server). To achieve this promise, however, we must address several issues and opportunities raised by SANs, including security, scalability and management. Object storage, such as introduced by the NASD work [14], is a means of addressing these issues and opportunities. An object store raises the level of abstraction presented by a storage control unit from an array of 512 byte blocks to a collection of objects. The object store provides "fine-grain", object-level security, improved scalability by localizing space management, and improved management by allowing end-to-end management of semantically meaningful entities. This paper presents a detailed description of how an object store works and describes the design of Antara, our prototype object store. For a cache hit workload, our pure software prototype is able to service roughly 14000 4K I/O requests per second. We also present a layered security model for an object store which separates concerns of access security and network security, leveraging existing security infrastructure.