Fan Jing Meng, Ying Huang, et al.
ICEBE 2007
The random simplex algorithm for linear programming proceeds as follows: at each step, it moves from a vertex v of the polytope to a randomly chosen neighbor of v, the random choice being made from those neighbors of v that improve the objective function. We exhibit a polytope defined by n constraints in three dimensions with height O(log n), for which the expected running time of the random simplex algorithm is Ω( n log n). © 1995.
Fan Jing Meng, Ying Huang, et al.
ICEBE 2007
Ehud Altman, Kenneth R. Brown, et al.
PRX Quantum
Quinn Pham, Danila Seliayeu, et al.
CASCON 2024
Robert C. Durbeck
IEEE TACON