Stochastic anytime search for bounding marginal map
Radu Marinescu, Rina Dechter, et al.
IJCAI 2018
Weighted heuristic search (best-first or depth-first) refers to search with a heuristic function multiplied by a constant w [31]. The paper shows, for the first time, that for optimization queries in graphical models the weighted heuristic best-first and weighted heuristic depth-first branch and bound search schemes are competitive energy-minimization anytime optimization algorithms. Weighted heuristic best-first schemes were investigated for path-finding tasks. However, their potential for graphical models was ignored, possibly because of their memory costs and because the alternative depth-first branch and bound seemed very appropriate for bounded depth. The weighted heuristic depth-first search has not been studied for graphical models. We report on a significant empirical evaluation, demonstrating the potential of both weighted heuristic best-first search and weighted heuristic depth-first branch and bound algorithms as approximation anytime schemes (that have sub-optimality bounds) and compare against one of the best depth-first branch and bound solvers to date.
Radu Marinescu, Rina Dechter, et al.
IJCAI 2018
Radu Marinescu, Rina Dechter, et al.
IJCAI 2018
Radu Marinescu, Junkyu Lee, et al.
JAIR
Radu Marinescu, Abdul Razak, et al.
UAI 2012