A.J. Hoffman
Mathematical Programming
For a convex polygon P with n sides, a 'partitioning' of P into n-2 nonoverlapping triangles each of whose vertices is a vertex of P is called a triangulation or tiling, and each triangle is a tile. Each tile has a given cost associated with it which may differ one from another. This paper considers the problem of finding a tiling of P such that the sum of the costs of the tiles used is a minimum, and explores the curiosity that (an abstract formulation of) it can be cast as a linear program. Further the special structure of the linear program permits a recursive O(n3) algorithm. © 1985 The Mathematical Programming Society, Inc.
A.J. Hoffman
Mathematical Programming
Paul Camion, A.J. Hoffman
Pacific Journal of Mathematics
B.L. Dietrich, A.J. Hoffman
IBM J. Res. Dev
Dasong Cao, V. Chvátal, et al.
Linear Algebra and Its Applications