Harold W. Cain, Mikko H. Lipasti
SPLASH 2012
Value-based replay eliminates the need for content-addressable memories in the load queue, removing one barrier to scalable out-of-order instruction windows. Instead, correct memory ordering is maintained by simply re-executing certain load instructions in program order. A set of novel filtering heuristics reduces the average additional cache bandwidth demanded by value-based replay to less than 3.5 percent.
Harold W. Cain, Mikko H. Lipasti
SPLASH 2012
Harold W. Cain, Mikko H. Lipasti
SPLASH 2012
Jason Zebchuk, Harold W. Cain, et al.
HPCA 2013
Harold W. Cain, Mikko H. Lipasti, et al.
Journal of Instruction-Level Parallelism