George Saon
SLT 2014
Access to and transmission of 3D models over networks becomes increasingly popular. However, the performance and quality of access to remote 3D models strongly depends on system load conditions and the capabilities of the various system components, such as clients, servers, and interconnect. The network graphics framework (NGF) integrates various transmission methods for downloading 3D models in a client-server environment. The NGF automatically selects the optimal transmission method for a given pair of client and server, taking into account characteristics of the model to be transmitted, critical environment conditions, user preferences and the capabilities of the client and the server. The NGF aims to provide constant quality of service across different clients and under varying environment conditions.
George Saon
SLT 2014
Luís Henrique Neves Villaça, Sean Wolfgand Matsui Siqueira, et al.
SBSI 2023
Jean M.R. Costa, Marcelo Cataldo, et al.
CHI 2011
Dorit Nuzman, David Maze, et al.
SYSTOR 2011