September 2020 - Solution
An RPS(9) game satisfying the requirements must have exactly 81 automorphisms. Here is one example:
0 -> 1, 2, 3, 5 1 -> 3, 4, 7, 8 2 -> 1, 4, 7, 8 3 -> 2, 4, 7, 8 4 -> 0, 5, 6, 7 5 -> 1, 2, 3, 6 6 -> 0, 1, 2, 3 7 -> 0, 5, 6, 8 8 -> 0, 4, 5, 6
An RPS(11) game satsifying the requirements must have exactly 55 automorphisms. Here is one example:
0 -> 1, 2, 3, 4, 5 1 -> 2, 5, 7, 9, 10 2 -> 3, 4, 8, 9, 10 3 -> 1, 4, 6, 7, 9 4 -> 1, 5, 6, 8, 10 5 -> 2, 3, 6, 7, 8 6 -> 0, 1, 2, 8, 9 7 -> 0, 2, 4, 6, 10 8 -> 0, 1, 3, 7, 10 9 -> 0, 4, 5, 7, 8 10 -> 0, 3, 5, 6, 9
The games can be analyzed by hand and using group-theoretic arguments, but the solutions can also be found by going over various RPS games and computing the number of automorphisms. A nice discussion of RPS games and their automorphism groups can be found in "Rock-Paper-Scissors Meets Borromean Rings" by Marc Chamberland and Eugene A. Herman.