G. Ramalingam
Theoretical Computer Science
The pervasive computing age will provide easier and more satisfying ways for people to interact with their world. As a result, the ways people interact with other people, information, organizations, processes, devices, appliances, places, and everyday things will change. From a user perspective, this article describes four aspects of living in the pervasive computing age: life networking; attentive environments; information in places; and intermediaries.
G. Ramalingam
Theoretical Computer Science
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