Paul P. Maglio, Jim Spohrer
Journal of the Academy of Marketing Science
The pervasive computing age will provide easier and more satisfying ways for people to interact with their world. As a result, the ways people interact with other people, information, organizations, processes, devices, appliances, places, and everyday things will change. From a user perspective, this article describes four aspects of living in the pervasive computing age: life networking; attentive environments; information in places; and intermediaries.
Paul P. Maglio, Jim Spohrer
Journal of the Academy of Marketing Science
Nanda Kambhatla
ACL 2004
Corneliu Constantinescu
SPIE Optical Engineering + Applications 2009
Chi-Leung Wong, Zehra Sura, et al.
I-SPAN 2002