Workshop paper
Accelerating Presto with GPUs
Daniel Bauer, Luis Garcés Erice, et al.
VLDB 2026
The pervasive computing age will provide easier and more satisfying ways for people to interact with their world. As a result, the ways people interact with other people, information, organizations, processes, devices, appliances, places, and everyday things will change. From a user perspective, this article describes four aspects of living in the pervasive computing age: life networking; attentive environments; information in places; and intermediaries.
Daniel Bauer, Luis Garcés Erice, et al.
VLDB 2026
J.P. Locquet, J. Perret, et al.
SPIE Optical Science, Engineering, and Instrumentation 1998
Elliot Linzer, M. Vetterli
Computing
G. Ramalingam
Theoretical Computer Science