Arun Viswanathan, Nancy Feldman, et al.
IEEE Communications Magazine
A federated peer-to-peer game is one in which many small areas of interest within a game each supported using a peer-to-peer model are "knitted" together to form a game capable of supporting a very large number of players. Our works has involved determining whether such an architecture is a feasible alternative to the more common central server architecture for supporting large multiplayer network games.
Arun Viswanathan, Nancy Feldman, et al.
IEEE Communications Magazine
Rolf Clauberg
IBM J. Res. Dev
Robert C. Durbeck
IEEE TACON
Leo Liberti, James Ostrowski
Journal of Global Optimization